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The Elder Scrolls V - General Discussion & News

Discuss anything about the latest addition to the Elder Scrolls series, The Elder Scrolls V: Skyrim, in here.

Re: The Elder Scrolls V

Postby The Ninja » September 27th, 2011, 8:37 am

Story Manager........ *me gusta face*
http://www.egmnow.com/articles/news/the ... -behavior/

All-in-all, a good read.
http://www.nowgamer.com/features/106618 ... sions.html

50 page preview of a TES novel.
http://www.bethblog.com/index.php/2011/ ... -of-souls/

GREAT info on races, more perk trees. What does the Nord's new power, "Battlecry" do? Strengthen Dragon Shouts?
http://pc.ign.com/articles/119/1196606p1.html

I agree with EGM's take on the matter.
http://www.egmnow.com/articles/news/bet ... -oblivion/
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Re: The Elder Scrolls V

Postby The Ninja » October 9th, 2011, 4:23 am

Craploads of stuff for you guys!! Feedback?



I don't remember if I already posted this one - http://www.egmnow.com/articles/news/a-t ... m-details/

"Story manager" *me gusta* - http://www.egmnow.com/articles/news/the ... -behavior/

All-in-all, a good read - http://www.nowgamer.com/features/106618 ... sions.html

Question of gaming advancement - http://www.egmnow.com/articles/news/bet ... -oblivion/

Racial bonuses and pics - http://pc.ign.com/articles/119/1196606p1.html

New Argonian screen - http://img.elderscrolls.net/news/skyrim-pcg-05.jpg

Achievements. Looks legit - http://www.xbox360achievements.org/game ... ievements/

More details. I KNEW I could enter THIS PLACE by such jumping techniques. (PARKOUR, PARKOUR!!!) - http://www.egmnow.com/articles/news/new ... details-2/

Lock picking in Skyrim - http://www.youtube.com/watch?v=cQg2CdZE ... r_embedded

Leaked screens - http://www.youtube.com/watch?v=JwS2or9n ... r_embedded

Funny bug - http://www.egmnow.com/articles/news/eld ... en-police/

Pretty sweet page I've saved to my quick-link bar - http://skyrim2011.info/

Great news from PC Gamer (UK) - http://www.youtube.com/watch?v=vdkskL-p ... ideo_title
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Re: The Elder Scrolls V

Postby Xavier » October 16th, 2011, 8:06 pm

That countdown page is pretty cool. I'm going to be so addicted to this game. It's insane. I've watched that 20 minute trailer three times so far.

The fact that you can mine ore is incredible. I wonder how that will work. Will there just be a designated place that you mine, and you just hack away at a rocky wall and acquire different ores? I can't imagine the rocks you are mining will actually be destroyed like how it is in Minecraft. And apparently there are thirteen different ores? Not to mention the actual use out of mining which is to create arms and armor.

There are also the other acts of cooking and wood cutting. I love the fact that you can have jobs in this game.

And it's good that they cut things out and combined different things that were in Oblivion. I like how they made Speechcraft and Mercantile into one skill of just "Speech." And instead of raising your intelligence to gain more magicka, you just raise your magicka directly.

I'm also pretty sure that you cannot be the best at everything in this game, like how it is in Fallout. I never liked that in Oblivion. You could literally just go into someone's house in that game and keep doing your minor skill Illusion charm spell on them, and after about an hour or so, your Illusion skill will be at 100.

Anyway, yeah, like I've said before, this game is gonna rule.
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Re: The Elder Scrolls V

Postby Xavier » October 19th, 2011, 11:40 pm

Also, I hope they have a different system for the charge system on enchanted weapons. I know I mentioned this before, but the fact that a weapon has a charge like 1500/1500, it runs out, and you have to charge it back up with soul gems (that you can either find or refill by stealing a soul with a spell) or take it to someone who can charge it (for a pretty hefty price) just seems like an extremely convoluted process.

I heard somewhere that the charge system will be in Skyrim though, so that's kind of disappointing. It would be better if the magical properties of the weapon took energy from your magicka instead of a charge. And also, a toggle feature for the use of the weapon's magical properties would be very useful.

This video has really stupid sounding music, but this is Skyrim's character creation: http://www.youtube.com/watch?v=iCFhKWj9 ... re=related. Of course, he's using a Khajiit, and not a human to test out the new beards in this game.
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Re: The Elder Scrolls V

Postby The Ninja » October 21st, 2011, 2:03 pm

Nice, Xavier.

NEW INFO AND FOOTAGE. Probably the last we're going to hear till launch.

http://www.youtube.com/watch?v=p-uHj_Vmq3Y

Highlights

0:26 - Using a new freezing shout on at least 5 enemies at once.
0:29 - New armor!
1:05 - Nice bow I haven't seen before. Looks elven,
1:27 - An archer absorbing his prey's soul...
2:22 - Spiders not just in caves
2:24 - Looks like a carnival, lol.
2:59 - Finishing move on a Spriggan.
3:20 - Encasing an enemy in ICE FORM Dragon Shout.
3:34 - More on said shout.
3:52 - Elemental Fury Dragon Shout. Shout at your weapons, to have air to form around them for faster swinging. Notice the Spriggans the player is fighting.
4:32 - Dragon Ally Call Shout. Dragon vs. Dragon combat. Looks awesome.
6:16 - Gyser?
6:35 - Become Ethereal Shout - Become invulnerable for an amount of time, but not able to attack. Literally INVINCIBLE, and you can do anything, including jumping off cliffs.
9:05 - Troll battle with the Elemental Fury shout, with dual wielding. Epic.
9:20 - Dragon fireball.
9:46 - Hunting (a rabbit) and using the freezing shout on it. "Stop moving you turd! *yells*"
10:11 - Reviving a chicken? Lolwut?
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Re: The Elder Scrolls V

Postby The Ninja » October 22nd, 2011, 1:16 am

I was wrong. Definitely NOT the last of the new footage we'll see before release:

http://forums.bethsoft.com/index.php?/t ... e-to-come/
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Re: The Elder Scrolls V

Postby Xavier » October 23rd, 2011, 7:32 pm

Yeah, from that GTTV video and a preview I was reading, it seems like there is going to be animals like chickens and rabbits. I don't know if that was a well-known fact, but it's new to me.

And I also read in an preview that the streams/rapid/rivers in this game have the ability to carry things downstream:

IGN wrote:"While chasing a deer near a river bank, I noticed dragonflies buzzing around my head. I tried to snatch them out of the air, failed, and realized the deer had sprinted entirely out of view. In a nearby waterfall fish jumped from bottom to top, and by standing on a rock in the midst of the rapids I was able to pluck one out. I let the moving water carry me downstream, where I found the deer again, killed it, and watched its corpse float along with the current, bumping into rocks along the way."


It was from this preview: http://xbox360.ign.com/articles/120/1200629p1.html

To me, that's a really nice aspect of the game. I was thinking how cool it would be to drop a book into the current, then later on in the game, you stumble upon it again and see it gently floating along a lake or bay in a completely different place. Or just go in the current yourself and see where it takes you.

And this is just a thought I had: Is there a limit to the amount of dragon shouts you can do? Or are they just regular spells? I feel like there needs to be some kind of downside to them to balance everything out.
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Re: The Elder Scrolls V

Postby The Ninja » October 29th, 2011, 11:11 am

Yeah, water physics are definitely in.

And there is a set number of shouts, but you unlock as you wish, learning the words (three total for each shout) from Word Walls, then absorbing dragon souls as "tokens"
to unlock new shouts, or words for shouts.

Got some great stuff here. Also, check Bethesda's Podcast page. They have a new one centered on Skyrim.


FREAKING WOOT. SCREENSHOTS: http://www.egmnow.com/articles/news/new ... reenshots/

In-depth notes of said screenshots, courtesy of the Bethesda Forum Community:
http://forums.bethsoft.com/index.php?%2 ... nalysis%2F

Lol:
http://www.gamespot.com/pc/rpg/the-elde ... -scrolls-v

Little glimpses of how the concept art was put in-game:
http://www.egmnow.com/articles/news/the ... t-trailer/

Probably the best time I've ever had reading an article about Skyrim, and the player is EVIL! Great writer:
http://www.oxm.co.uk/34965/previewselde ... im/?page=1
Last edited by The Ninja on November 1st, 2011, 6:51 pm, edited 1 time in total.
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Re: The Elder Scrolls V

Postby The Ninja » November 1st, 2011, 6:51 pm

TONS of new footage clips here... We get to see the "picking up" feature, kinda like Oblivion, mining, alchemy, smithing, and other combat scenes.

http://www.youtube.com/watch?v=zzVReaso ... r_embedded
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Re: The Elder Scrolls V

Postby Xavier » November 6th, 2011, 6:31 pm

The Ninja wrote:And there is a set number of shouts, but you unlock as you wish, learning the words (three total for each shout) from Word Walls, then absorbing dragon souls as "tokens" to unlock new shouts, or words for shouts.

But I mean, is there going to be a downside to the dragonshouts? Like using only one a day for example. I feel like if they only use magicka, it makes a mage class much less useful.

Well maybe mages are supposed to have more magicka making them able to use dragon shouts more frequently. I don't know. I guess we'll have to see.
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