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Re: Modern Warfare 2

PostPosted: December 31st, 2009, 8:00 am
by The Ninja
Kestral wrote:Although, I do hate the level with the Favela gangs. Too many of the guys, and they are everywhere.

True that. You kill three with half a mag, turn around, there are 10 more looking you in the face.

Re: Modern Warfare 2

PostPosted: January 6th, 2010, 9:30 pm
by J'Ghasta
I find playing online quite simple. I've never played any other games in the Call of Duty-series and yet I manage to come at top three almost every game I play. And I'm level 20

Re: Modern Warfare 2

PostPosted: January 8th, 2010, 10:14 pm
by The Ninja
First prestige! Level 22 or somewhere around there.

Re: Modern Warfare 2

PostPosted: January 9th, 2010, 12:24 am
by Xavier
I have played most of the campaign (haven't finished it yet). It's pretty good I think. I especially like the snow levels.

That level with the airport freaked me out though. I didn't like it all. I just walked through and didn't kill anybody, except the SWAT Teams (or whatever they are in Russia).

Re: Modern Warfare 2

PostPosted: January 9th, 2010, 12:25 am
by Tom
Xavier wrote:That level with the airport freaked me out though. I didn't like it all. I just walked through and didn't kill anybody, except the SWAT Teams (or whatever they are in Russia).

Yeah, there's been a lot of controversy over that one level. There was a huge discussion about it over at phpBB.com, and I thought some very interesting points were brought up (including my own) in that topic.

Re: Modern Warfare 2

PostPosted: January 9th, 2010, 12:35 am
by Xavier
You have the option to skip that level, but I am just surprised that Infinity Ward put that level in their game. It just seems strange to me. The whole time I was in that level I was thinking: "What if that happened when I was in an airport."

I know it's just a game, but it still made me feel weird.

Re: Modern Warfare 2

PostPosted: January 10th, 2010, 3:15 am
by The Ninja
Xavier wrote:I have played most of the campaign (haven't finished it yet). It's pretty good I think. I especially like the snow levels.


Ditto. The snow levels are IW's trophies. The ones I like most are the silenced sniper missions.

Xavier wrote:That level with the airport freaked me out though. I didn't like it all. I just walked through and didn't kill anybody, except the SWAT Teams (or whatever they are in Russia).


Same.

Xavier wrote:You have the option to skip that level, but I am just surprised that Infinity Ward put that level in their game. It just seems strange to me. The whole time I was in that level I was thinking: "What if that happened when I was in an airport."

Hide in one of the shops and pray to God that no one noob tubes you.


So, I am beginning the last level and going through the caves in my progress. I won't tell how it ends (though I know and it makes me driven to complete it), but it is awesome. As of right now, I have all achievements but these (41 of 50 Achievements) :

For the Record

The Price of War

Off the Grid

Pit Boss

Ghost

Honor Roll

Star 69

The Road Less Traveled

Leave No Stone Unturned


That is what I have left. I can get all the underlined ones in one night (hopefully tonight!).

Re: Modern Warfare 2

PostPosted: January 16th, 2010, 8:49 pm
by Kestral
I liked the airport level. It was needed to make the game's story better. If that part wasn't a level, exactly how would the rest of the story play out? Sure it may be mentioned, but then people would complain about not doing that. It also makes the game interesting, because it shows that Infinity Ward isn't going to forsake a well written storyline because some people got 'angry.'

Re: Modern Warfare 2

PostPosted: January 16th, 2010, 8:51 pm
by The Ninja
Yes, but if you DID skip it, the beginning of the intro video to the next level shows the civilians that are dead with many shells laying around... The point gets through.

Re: Modern Warfare 2

PostPosted: January 17th, 2010, 7:29 pm
by Kestral
No, it doesn't. That just says to people, 'People dead.' It gets no point across whatsoever because you, the player, didn't see it firsthand. See Sessler's Soapbox.