Now I'm mad that I didn't play the first game... I didn't know all that would happen!
But, it is still a VERY fun game... The first thing most hardcore RPG players say about the class system is: ONLY SIX!?!? But, they are all VERY ballenced classes. If you go straight Tech, then you may only use SMGs and Pistols, but you have more Tech abilities than ANYONE does. That might seem obvious, but what I'm saying is, you have at least two Tech abilities that no one can aquire but YOUR class. Same with Adept (Only Biotics). If you pick a top of the line and combat centered soldier, you don't have any powers, but you can hold all of the weapons in the game and have the ability to use "Adrenaline Rush," which slows time for a little while, allowing you to be more presice and deadly with every movement. The classes that lie inbetween every type of skill are 50/50. But this doesn't mean, "Oh, I'm 50/50, so I cannot be the best biotic, tech, or combat user in the game." This is just NOT true! For the Vanguard (my personal favorite) You may have some combat skill and some biotic skill, but you have a special ability that no one else has. "Charge" is a unique biotic ability that lets you fly in on targets in slow motion fast enough that you see bullets soar by as if they were were hardly moving at all. Every class has something the other doesn't. And even if six classes aren't enough, to you, you have way to much time on your hands to play through all sick of them and get bored.
Footage of each class is below:
Adept: 100% BioticsEngineer: 100% TechInfiltrator: 50/50 Combat and TechSentinal: 50/50 Biotic and TechSoldier: 100% CombatVanguard: 50/50 Combat and BioticsI would go on (I'd love to), but I'm short on time. Last thing: The Infiltrator is my second favorite class, I'm sure you know why after watching the profile video.