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Re: Kids in ES 5

PostPosted: February 28th, 2011, 6:23 pm
by The Ninja
Lol, if that's possible, there will be plenty of family slaughter videos on youtube.... :(

Re: Kids in ES 5

PostPosted: March 1st, 2011, 3:29 am
by cheesyrice
News

Adoring fan popularity drops-new fad is FAMILY MURDER :twisted:

Re: Kids in ES 5

PostPosted: July 8th, 2011, 6:58 am
by altmer_monk_0
i think sex should be added most definately, if there cant be sex, there shouldnt be kids.

Re: Kids in ES 5

PostPosted: July 8th, 2011, 7:03 am
by altmer_monk_0
to cheesy rice:
ha thats funny

Re: Kids in ES 5

PostPosted: July 8th, 2011, 2:15 pm
by altmer_monk_0
Kestral wrote:
Tom wrote:
The Ninja wrote:And then there is the matter of toilets, but I'll save that for another day.

I think you mean outhouses. They didn't have toilets in medieval times, which is the sort of environment that the Elder Scrolls takes place in. ;)

Oblivion is not in the Medieval Times (Or Middle Ages, rather), or even greater, Tamriel.

To begin with, think about it. Does Morrowind really imply the Middle Ages? It doesn't imply anything. It implies fantasy.

In the Middle Ages were there Steam Powered Machines? (If you don't know what the hell I'm talking about take a trip to Morrowind)

Also, from Redguard, there were cannons. Cannons.

Cannons weren't in full practical use until the 15th century, which was right after the Middle Ages.

Once again, if you're going to protest:

Morrowind was not during a time of war. So no cannons were needed, or placed.
Oblivion, though in a time of war, the Imperial Legion was greatly off in other portions of the world. Presumably taking the canons. And if you're going to protest this, the Imperial Legion we see are greatly Guards. We rarely see soldiers. Small bands of them, which would indicate that they won't have cannons.

Also, read Disaster at Ionith, cannons.

Once more, the Middle Ages were not controlled by a central power. In Tamriel, the Imperial Legion acts as an allegory to the Roman Empire. The Roman Empire by the Middle Ages, as wall but a memory.

/rant :p

Also, let the kids in. It's Bethesda choice if we can kill 'em or not. I'd just get a mod that enables me to do so if they do, if they don't yay.



if oblivion has giant machines to extract sap from a tree im pretty sure they could have toilets too 8-)

Re: Kids in ES 5

PostPosted: August 29th, 2011, 6:28 am
by redguard_master
They had sewers, the poo has to get there one way or another.

Re: Kids in ES 5

PostPosted: September 13th, 2012, 7:07 am
by redguard_master
Oh and to get it back to kids how does everyone feel about adoption in hearthfire.

Re: Kids in ES 5

PostPosted: July 19th, 2014, 11:53 pm
by Karlan
It is legal to depict child murder in games, but this comes with a mandatory AO rating from the ESRB. My guess is they won't lose sales over a small feature. The children in Fallout 2 could be blown up if I recall.